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The Complete Idiot\'s Guide to Creating a Graphic Novel

Dublin Core

Nimeke

The Complete Idiot\'s Guide to Creating a Graphic Novel

Kuvaus

Contents:Part I : Planning your novel 1 The novel world of graphic novels2 What's your goal?3 Creating a creative team creatively4 What's it all about?Part II : The writer's art5 Who, why, and huh? Interesting people and events6 What, where, when, and whatchamacallit?7 Planning the panels8 Delicious dialog9 A bit of The Big Con: ScriptPart III : Putting it in pencil10 Designing your characters11 Places, things and other dead nouns12 Decrypt the script13 Lovely layouts14 Render for real15 Drawing for graphic novels16 Stylize yourself - finding your voice17 A bit of The Big Con: The penciled pagesPart IV : Polishing the pages18 Old-fangled lettering19 Inking the art20 A bit of The Big Con: The inked pages21 New-fangled lettering22 Colors besides black and whitePart V : Bring out your book23 Pretty please publish me!24 Releasing on the cheap25 Put it out yourself: printing26 Put it out yourself: distribution27 Promoting and publishingAppendixes:A Graphic novel publishersB Graphic novel conventionsC Other resources for graphic novelists

Tekijä

Gertler, Nat ; Lieber, Steve

Julkaisija

Alpha

Aikamääre

2004

Kieli

english

Identifiointitunnus

1-59257-233-2

Document Item Type Metadata

Original Format

328

Tiedostot

Viittaus

Gertler, Nat ; Lieber, Steve, “The Complete Idiot\'s Guide to Creating a Graphic Novel,” Sarjakuvaseuran kokoelman tietokanta, viitattu 9. joulukuuta 2019, https://www.sarjakuvaseura.fi/kokoelma/items/show/9584.